Version | Change log |
CINEMA 4D 2025.0.0 Sep 14, 2024 |
What's New: License Assignment and Transfer: Seamlessly manage your licenses on your current machine or transfer them to other devices with just a few clicks. Easy Access: Available exclusively in Maxon account mode, all from the "My Licenses" tab. License Overview: See all your licenses in one place, linked to your Maxon account. Licenses are neatly categorized into: Subscription Licenses Perpetual Licenses Floating Licenses More Good News: Bug Fixes and Improvements: We’ve squashed some bugs and made performance tweaks to make your experience even better. |
CINEMA 4D 2024.5.1 Jul 19, 2024 |
New Features: Modeling: Split Command defaults to not keeping polygons in the source object Simulation: Improvements towards auto generated connectors Translations of parent Connectors are applied in the local space Pin connectors inherit the orientations of the Rigid Body Gathering Connectors in a Null object and moving without affecting relative position Connectors now support Colliders simulation type Connectors support for Spring and Motor Object Spatial sampling location when using MoGraph tags now follow the movement of the connectors The default orientation of Ragdoll changed where the cone points vertically Fields: Volume Grid list inside of a volume fieldlayer to choose which grids to sample Particles: Cloners and Arrays support Basic Particle Emitters and Forces Collider Modifier has an “iteration” parameter Surface Attractor splits out the strength parameters to Attract Strength and Follow Strength Surface Attractor adds a slider to impact the Object Velocity Strength influence on particles Field Sampling Variance parameter in particle simulation settings Particle Group and External Cache export and import scale support Reproduce Emitter colour options match the options in other Emitters types Math modifier input value field shows Degree units for operations Sin, Cos, Positive Sin, Positive Cos, in Constant source Mode Redshift: When Redshift is enabled, Redshift Camera is created when using: Motion Tracking Camera Calibrator Camera Morph Camera Crane Motion Camera Exchange: Alembic Points object can be imported as a Particle Group Options added to use custom Alembic export settings for the baking. Scene Nodes: Split Node - Based on the Split Command Disconnect Node - Procedural version of the Disconnect command Align Nodes in the Nodes Editor Outline Spline Node - allows artists to procedurally stroke or offset splines Points Modifier - allows artists to use simple node networks to easily make your own modifiers/deformers General Improvements: Undo H |
CINEMA 4D 2024.5.0 Jul 18, 2024 |
Bug Fixes: Asset Browser: Fixed an issue with Asset Browser's Create Index command. Modeling: Fixed a stability issue with the Extrude tool. Objects: Fixed a stability issue with the Instance object. Simulation: Fixed a performance issue with loading projects with a large number of Connectors. XRefs: Fixed an issue with vanishing Overrride Tree in the Take Manager. |
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