Version | Change log |
Gideros for Mac OS X 2025.10 Oct 17, 2025 |
Improvements: [gfx/sprite] new 'addChildrenAt' call to add several children to specific positions inside a sprite in one call (faster) [gfx/particles] addParticles is much more efficient with a lot of particles [export/html5] Change code to support WASM64 (not yet enabled) [layout] getLayoutContsraints, getLayoutParameters and getLayoutInfo now accept a mask of needed values in return for faster processing [styling] More color operations in styles Fixes: [export/html5] Fix some existing files not replaced on export [plugin/tts] Use correct lua context in callbacks [Library] Fix 3D library shader |
Gideros for Mac OS X 2025.2 Feb 5, 2025 |
New features: [luau] Add key,value,nextindex=rawiter(table,index) function [luau/buffer] Added buffer.resize(buffer, newSize, dataOffset) [luau/buffer] Added buffer.extract(buffer, offset, size) [core] Add Core.setAutoYield() to change auto yield capability of async tasks [gfx/path] Add a getPathOffset() call to get the distance of a point in the path from the beginning Improvements: [luau] Improve table clone [luau] Enable fast-path optimizations for pairs/fastcalls through setsafeenv(flags) [gfx/texture] Support creating and updating from luau buffers [gfx/texture] Allow uploading raw textures from buffers [examples] update Tiled demo Sewers Fixes: [qt/mac] Fix plugin path [gfx/particles] Fix multi texture rendering [backend/gl2] Fix vertex divisor setting [gfx/mesh] Fix and improve setGenericArray() when using buffers [gfx/mesh] Check indices values [core/threads] Provision for checking if threads should be stopped [pixel] Remove static VBO after last use [qt/screen] Change code to be more in line with what should have been done |
Gideros for Mac OS X 2025.1.2 Jan 17, 2025 |
[qt/mac] Fix plugin path [backend/gl] Correctly reinit vertex attrib divisors [export/win32] Enable luau codegen [export/linux] Enable luau codegen [gfx/particles] Fix multi texture rendering |
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