| Version | Change log |
| MAME 0.284 Dec 31, 2025 |
MAME Testers bugs fixed: 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink) 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best) 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels) 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert) 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros) 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR) 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels) 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap) 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese) 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ) 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap) 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16) 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare) 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare) 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap) 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap) 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap) 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best) |
| MAME 0.283 Nov 28, 2025 |
MAME Testers bugs fixed: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42) [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese) [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese) [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb) [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese) [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap) |
| MAME 0.282 Oct 31, 2025 |
MAME Testers bugs fixed: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525) [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels) [Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR) [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525) [Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels) [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco) [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca) [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood) |
Total downloads
123
Last month's downloads
1
Last week's downloads
1
AppleWin is a remarkable emulator that brings the nostalgia of classic Apple II computing right to your ... a vast library of vintage software and games. The emulator boasts impressive compatibility, supporting a wide range of ... ability to save and load states, enhancing your gaming experience. Regular updates and an active community contribute to ...
... is an essential tool for anyone dealing with ROM files, ensuring that your sets are properly organised ... without any hassle. It can even scan your ROM files and identify which ones are redundant or ... your needs and preferences. Whether you're a hardcore emulator enthusiast or simply looking for an efficient way ...
... developed by The Stella Team, is an exceptional emulator that brings the nostalgic charm of the Atari ... with ease, making it a must-have for retro gaming enthusiasts. The emulator supports a wide array of ROMs, ensuring that ... its impressive compatibility with various operating systems, including Windows, macOS, and Linux, making it accessible to a ...