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MAME download

MAME

Version: 0.283 | Size: 150.00 MB | Filename: mame0283s.exe
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Top Download Club website presents MAME as the ultimate emulator which enables gamers to relive the classic arcade experiences from the past. Developed by The MAME Team, MAME comes loaded with thousands of classic games that will keep you glued to your computer screens for hours on end. MAME is compatible with a variety of operating systems which enhances its versatility and functionality. The interface is user-friendly and easy to navigate giving you a seamless experience in accessing and playing games. MAME also has an extensive community that contributes to the development and sharing of classic games. This makes it a one-stop-shop for anyone looking to experience the thrill of retro gaming. If you are serious about reliving the nostalgic arcade vibes of the past, then MAME is the perfect software for you- and Top Download Club is the perfect platform to get it!

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Users´ rating
MAMEOtherWindows All

User Rating: 3.9 (102 votes)

Licence:
Open Source

Price:
FREE

File size:
150.00 MB

Last update:


OS:
Windows All

Last version:
Last versions of MAME
Version Change log
MAME 0.283 Nov 28, 2025 MAME Testers bugs fixed:
[DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
[Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
[Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
[DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
[Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
[DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)
MAME 0.282 Oct 31, 2025 MAME Testers bugs fixed:
[DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525)
[Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels)
[Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR)
[DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525)
[Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels)
[Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco)
[Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca)
[Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood)
MAME 0.274 Jan 31, 2025 MAME Testers bugs fixed:
03083: [Sound] (namco/baraduke.cpp) aliensec, baraduke: A workaround is used to play some sounds. (hap)
03099: [Debugger] (cinematronics/cinemat.cpp) All games in cinemat.cpp: Watchdog reset is triggered by the debugger. (hap)
03202: [Compiling] (atari/irobot.cpp) Code can’t be compiled with DISASSEMBLE_MB_ROM set to 1. (hap)
04901: [Flip Screen/Cocktail] (konami/battlnts.cpp) battlnts and clones: Sprites are not flipped when screen is flipped. (hap)
04902: [Flip Screen/Cocktail] (konami/bladestl.cpp) bladestl and clones: Sprites are not flipped when screen is flipped. (hap)
05604: [Speed] (cvs/cvs.cpp) hunchbak, hunchbaka: The game incorrectly slows down at various points. (hap)
05607: [Sound] (dataeast/kchamp.cpp) karatedo, kchamp: Speech samples play too slowly. (hap)
05724: [Graphics] (konami/contra.cpp) contra and clones: The second player’s death animation in 3D stages is flipped. (hap)
05865: [Misc.] (irem/m92.cpp) nbbatman2bl: Video reads out-of-bounds tiles. (hap)
05962: [Sound] (misc/gotcha.cpp) gotcha: Music stops playing during gameplay. (darq)
06511: [Graphics] (konami/bladestl.cpp) bladestl: The Zamboni is not drawn correctly when partially visible on the right. (hap)
06752: [Known Issues/To-Do's] (dataeast/dec8.cpp) csilver: The first coin slot has no option for one credit per coin. (hap)
06945: [Sound] (capcom/srumbler.cpp) srumbler, srumbler2, srumbler3, rushcrsh: Background sound is out-of-sync. (hap)
07016: [Crash/Freeze] (cvs/galaxia.cpp) astrowar: The game resets at the start of the fifth stage. (AJR)
07133: [Graphics] (cvs/cvs.cpp) cosmos: The game title is invisible on first start. (hap)
07888: [Crash/Freeze] (cinematronics/cinemat.cpp) warrior: The screen is not drawn with software rendering. (hap)
08360: [Sound] (sega/system1.cpp) wbml and clones: Sound balance is incorrect. (sasuke)
08461: [DIP/Input] (subsino/subsino2.cpp) qbeebing: The “change” button is missing. (Cristiano-MDQ)
08483: [Misc.] all amiga/ar
View history

0.283

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119

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