| Version | Change log |
| MAME 0.286 Feb 25, 2026 |
MAME Testers bugs fixed: 06322: [Crash/Freeze] (konami/hornet.cpp) gradius4: The mask ROM test causes a fatal error. (Vas Crabb) 06535: [Graphics] (konami/hornet.cpp) gradius4: Background graphics display incorrectly in stage 3. (Vas Crabb) 07295: [Crash/Freeze] (konami/zr107.cpp) midnrun and clones: Soft reset may cause a fatal error. (Vas Crabb) 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: Taito America Corporation wasn’t involved with these versions. (sjy96525) 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: The description does not contain the full game title. (JimCarlTay) 09377: [Debugger] Right-clicking a memory view when the selected source is not an address space crashes the emulator. (Vas Crabb) 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: The emulator crashes almost immediately. (hap) 09382: [DIP/Input] (sega/vicdual.cpp) invinco: DIP switches are not read correctly. (Robbbert) 09385: [Graphics] (konami/tmnt2.cpp) tmnt2: Some sprites in the Sewer Surfin’ level are not visible. (hap) 09386: [Sound] (nintendo/n8080.cpp) helifire, helifirea: The sound pitch is to high and the tempo is too fast. (hap) 09387: [Sound] (technos/matmania.cpp) maniach, maniach2: The sound pitch is to high and the tempo is too fast. (negunma) 09389: [DIP/Input] (sega/vicdual.cpp) colision: Steering controls and DIP switches do not work properly. (Robbbert) New working systems: Monkichicchi no Fuwafuwa Puzzle (Japan, prototype?) [PlasticFactory, Zak] Ultimate Products Ltd. / Waixing Zone Kids Fit (18-in-1) [TeamEurope] |
| MAME 0.285 Jan 30, 2026 |
MAME Testers Bugs Fixed: 05191: [Save/Restore] (megadriv.cpp) megadriv [evander,wboymw]: EEPROM data is not saved. (Ryan Holtz) 05580: [DIP/Input] (royalmah.cpp) cafetime: DIP switch settings are incorrect. (kamilz) 05785: [DIP/Input] (cabal.cpp) cabal and clones (except cabalbl): Coins don’t work when Demo Sound DIP switch is off. (AJR) 05800: [Sound] (megadriv.cpp) genesis / megadriv / megadrij [microm96] [microm96a] [micromm]: Incorrect horn sound. (Aaron Giles) 05875: [Misc.] (magictg.cpp) magictg: AddressSanitizer: Buffer overrun in ZR36120 emulation. (Robbbert) 06166: [Sound] (megadriv.cpp) megadriv [batman]: Bad emulated sound effects when hitting enemies. (Aaron Giles) 06740: [Sound] (dec0.cpp) slyspy, bouldash: Sound randomly speeds up and eventually stops working. (Aaron Giles) 06789: [Graphics] (namconb1.cpp) vshoot: Black screen after winning first match. (O. Galibert) 06930: [Sound] (dec0.cpp) robocop, robocopu, robocopw: The sound effect of the van’s back door cuts off suddenly. (Aaron Giles) 07023: [Misc.] (megadriv.cpp) megadriv [fatfury, fatfuryu]: Description is incomplete. (ArcadeShadow) 07052: [Gameplay] (mac128.cpp) macplus [bdrkcast]: Mac Plus interrupt timing is incorrect. (Lord Nightmare) 07161: [Sound] (dec0.cpp) baddudes: Missing sound in stage 3 boss transformation. (Aaron Giles) 07193: [Documentation] (megadriv.cpp) megadriv [jellyboy]: Release year is incomplete. (ArcadeShadow) 07303: [Media Support] (coco3.cpp) coco3 [tharogad]: The Castle of Tharogad game cartridge does not run. (AJR) 07389: [Sound] (williams.cpp) inferno: DAC sound is incorrect. (Ivan Vangelista) 07767: [Documentation] (megadriv.cpp) [megadriv] tecmowc, tecmow92: These are regional variants of the same game. (ArcadeShadow) 07831: [Sound] (gaelco3d.cpp) surfplnt, surfplnt40, speedup: Sound has repeating distortion/crackling. (Ivan Vangelista) 07849: [DIP/Input] (taitosj.cpp) sfposeid: Identified bonus life and infinite lives DIP switch settings. (jkburks) 07856: [C |
| MAME 0.284 Dec 31, 2025 |
MAME Testers bugs fixed: 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink) 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best) 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels) 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert) 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros) 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR) 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels) 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap) 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese) 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ) 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap) 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16) 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare) 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare) 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap) 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap) 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap) 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best) |
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