Version | Change log |
OpenTTD x64 14.1 May 3, 2024 |
Add: Check that towns can build roads before generating map (#12503) Fix #12228: Ships could get lost due to pathfinder not considering reversing in some cases (#12474) Fix #12433: Width of unit number display was too narrow (#12534) Fix #12502: Desync related to vehicle replacement (#12512) Fix #12506: Desync after new oil rig is constructed (#12511) Fix #12584: Crash on some tar files during tar scan (#12586) Fix: [SDL2] Keypad numbers did not function (#12596) Fix: Houses and industry tiles could accept incorrect cargo (#12547) Fix: Map generation stage strings were incorrect (#12549) Fix: [Script] Allow only 255 league tables, as 255 itself is the invalid id sentinel (#12545) Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516) Fix: Do not show train waiting for unbunching as waiting for free path (#12515) Fix: Smooth outliers in unbunching round trip calculations (#12513) |
OpenTTD x64 13.4 Jul 29, 2023 |
Fix: Setting tree lines drawn incorrectly for RTL languages (#11070) Fix #11043: Don't choose toolbar dropdown option if focus is lost (#11044) Fix #10917: Pay loan interest before generating statistics (#11040) Fix #11016: Use after free in network invalid packet error path (#11022) Fix #10987: Double-close of dropdown stopped land-info tool working as default (#11000) |
OpenTTD x64 13.3 Jun 11, 2023 |
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