Version | Change log |
Reverberate 64-bit 1.1.1 Apr 28, 2025 |
Changes and improvements: Improved selection retention: When clicking and dragging to move a selected layer that layer should now keep being selected event if there’s another layer in front of it where you click, and for selected stroke-only layers it will also let you click and drag to move inside shapes. The color picker now has a list of recent colors you can use to quickly reuse colors in a document. Improved Expression 2D input node with new single expression option and hiding of base x,y input parameter if unused. Added option in Grid and Area repeaters to base spacing on a margin between elements, using the size of the first element in the grid as a reference. You can now use ctrl/command modifier to select multiple layers in the layer list without selecting layer in between. Made some repeater handle reference lines (like Area and Line repeater spacing) dashed to make them more visually distinct from the area handles. Circle shapes can now use the equal radius setting to define the size with just a single radius value. Improved rendering quality in the node previews. Improved rendering performance for layers extending outside artboard. Bug fixes: Fixed Value Round optional decimal count parameter not being applied correctly. Fixed Polygon tool applying the equal radius setting to drawn shapes when holding shift regardless of user settings for shift modifier. Fixed non-linear functions not being applied as expected in the Function repeater node. Fixed Area repeater not updating hex spacing automatically in fixed count mode for hex-grid patterns. Fixed some inconsistencies with adding new points to existing paths using the freeform path pen tool. |
Reverberate 64-bit 1.1.0 Apr 21, 2025 |
Changes and improvements: Parametric path modification. You can now modify paths on a control-point level using the new change path nodes (Modify path, Randomize path, Smooth path and Subdivide path). Clipping paths. Elements can now have a clip path applied to them, using the new Clipping mask node that takes in a path from another layer to use for clipping groups or individual elements. Relative generation indexes. Group and repeater indexes can now be accessed as a relative 0-1 range value (index/max) in the Value Index input node and via the new Value Index Function node, making indexes much more convenient to use for varying parameters. New auto-layout features. The new Layer info input node, and the new Align to other layer option in the Align node allow you to position and size things based on other layers to create automatic layout rules. Document parameter inputs. You can now add connection and use input nodes to set up automatic relationships between document parameters. Added Point on path input node, allowing you to get positions along a connected vector path shape layer. Added new Value Function input node, complementing the Value Expression input node as a way to set up complex relationships between parameters. Added new setting (default off) to allow selecting stroke-only shapes by clicking inside them, just like filled shapes. Made it easier to select small shapes and thin lines when zoomed out. Changed initial smooth control point spline handles to be different lengths when setting a sharp corner point to use angle-mirror smooth spline handles. Split input value node for value ranges now labels the two parameters min and max instead of the generic X and Y. You can now use PI and ? constants in expressions, not just lowercase pi. Exported rectangle paths are now represented as rect tags instead of path tags in SVG. Improved precision when adding new points on existing curve paths with freeform path tool. The Add node menu now has subcategories for Ch |
Reverberate 64-bit 1.0.6 Apr 3, 2025 |
Changes and improvements: Added a new Round value input node to round values with settings for direction and number of decimals. Index value input node expressions now support adding additional expression variables Expression input node custom parameters no longer use the value type of the parent parameter and are instead just generic values. Allow relative change to the stroke dash offset in the Adjust stroke node. Added an info message to index selection parameters when selecting the index of change node that will not be updating due to the Apply to mode of the node. Setting a negative size on a bitmap Image layer now flips it as expected. Added setting to change zoom keyboard shortcut to use =/- instead of +/- on keyboards without a + primary key. Rendering engine update to Godot 4.4.1 Bug fixes: Fixed issue with replacing some repeater nodes with other repeaters. Fixed Artboard or Group node panel menu containing unsupported replace node action. Fixed SVG exports of bitmap images with negative sizes. Fixed broken parametric arc wedge shapes with inner radius. Fixed some memory leak issues. |
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